WADF is a not-to-be missed jaunt (er… bounce)

Posted on November 14, 2006

Within a Deep ForestWithin a Deep Forest” laughs in the face of platformers that take themselves too seriously, while offering an adventure that’s both frustrating and gratifying at the same time. Actually, the frustration comes when you know that you’re doing exactly what you’re supposed to be–except you can’t manipulate your character to bounce correctly.

Yes. You bounce. Why? Because you maneuver various ball types around (one at a time, of course) rather extensive levels to prevent Dr. Cliche from setting off his bomb that will inevitably destroy the world. By freezing it. Which I suppose is better than having the world blow up into pieces of oblivion and disperse into the universe. But who would know?

The actually controls are manageable. Unlike many of the other games I’ve reviewed, all gameplay is controlled by all of six keys: the four arrow keys and the A and S keys. That’s it. But don’t let the simplistic gameplay make you complacent.

The game boasts an array of different ball types to get you through the levels. Some levels require a certain ball type; the glass ball, for example, shatters easily but won’t be affected by laser beams. Some balls go fast, bounce high, but are barely controllable.

And this game will screw with you. Your mind, at least. Imagine the most infuriating experiences you’ve had with goodWithin a Deep Forest games. Levels that you’re absolutely sure you’re doing the right thing. And then you find that you’ve been approaching it in exactly the wrong way. That’s what Within a Deep Forest is like during many of the levels. Or you know what you’re supposed to be doing, you’re doing it correctly, but the ball won’t do what you want it to.

However, you won’t want to abandon the game because the levels are wonderfully large and the pixel graphics are beautiful. Some of the in-game jokes are funny. They’re mostly graphical and involve various different strange animals eating your character. Even the music is interesting to listen to, if a little creepy at times.

HappinessIn all, Within a Deep forest is a great experience that will probably have you bashing your head against the keyboard during certain levels. Other than that, it’s wonderfully immersive and every aspect has been done to a high standard.

The .exe file download is 17.8 MB. There is also a .zip file you can download.

Filed Under Free, Happy Rating, Downloads | 4 Comments

Hungry for squares

Posted on November 7, 2006

Squares 2So, Squares 2. Apparently, there was a Squares 1, but who’s counting? Playing games like this offered for free on the Internet makes you wonder what the big deal of the multi-multi-million polygon count on the PS3 is.

Basically, you play as the one square that is definitely not like the others: it’s rotated 45 degrees. See? That one. Right under the score.

This game involves your rotated-45-degrees square and the other black and white squares. And some circles. You need to guide your square into the other black squares (apparently, it’s cannibalistic) and eat them. Well, there is no animation that actually shows you eating the other black squares, but Snake didn’t have an animation, either. Also, the red squares are diseased and they kill you. Actually, I’m not sure what they are, but they aren’t good.

You can also eat the black circles. They’re power-ups that make gameplay easier (an extra thousand points, smaller square, etc). You can eat the red circles, which aren’t quite as deadly as their square counterparts, but they do mess you up.

HappinessOverall, the gameplay is simple but fun. It will keep you busy for a little while, and it’s one of those quick diversions to an otherwise unfun day.

Filed Under Flash Games, Free, Happy Rating | Leave a Comment

All you need is four seconds

Posted on November 2, 2006

Four Second Fury

Anyone up for a WarioWare-like game that is simple to learn but uber-frustrating at the same time? Enter Four Second Fury, a game that comes with only one set of rules: use your arrow keys and space bar.

That’s it. No other explanation for gameplay is given, so you basically have to figure out how to play the mini (erm… micro) games in the four seconds that are supplied for each one. Each game gives you a command like “Run!” or “Shoot!” and nothing more. They’re not necessarily hard to learn but may upset the more stress-prone among us.

The games are interesting to a point. They get repetitive as the object of many of the games are similar. For example, more than one game makes you go from point A to point B with only the use of your arrow keys. Of course, it’s probably hard to conjure many four second games for a varied gaming experience.

The graphics change with each game. Sometimes, the pictures look like something someone would draw with a tablet and artpad. Other drawings are stylized to look like old video games. It depends on the game. I think the overall style keeps the game from being cohesive enough, even though the idea is to have a frenzied, detached pace.

The best thing about the game is its replay value. I found myself coming back to it simply because I wanted to see if I could get further into the game than I had done before.

MehI would have liked to have seen a little more variety, but Four Second Fury is a great game to play if you only have a few minutes of free time.

Filed Under Flash Games, Free, Neutral Rating | Leave a Comment

« Previous Page

© Copyright I Eat Games • Based onWordpress • Using a skin-deep change on the Eye Candy theme by Brian Gardner.