Fishing LaLaLa: Simplistic browser fishing
Posted on April 25, 2007
Fishing LaLaLa is not brain-taxing. It’s not a puzzle game, it’s not an adventure game, and it has you playing a little anime boy whose best friend seems to be a starfish who wears shades.
So what’s so appealing about the game? One: its simplicity. It doesn’t pretend to be an overly involved game, and it’s more like a Zen exercise than an actual action game. All you do is use the direction keys and the space bar to play the game. The right arrow makes the boy pull the fish out, the left arrow feeds the fish, and the up arrow changes the kind of bait.
The other appeal factor? The game is cute. There is nothing cuter than a chibi boy making surprised faces when a fish (gasp!) actually pulls on his fishing line. You know, even though the fish seem to be biting like crazy so you’re constantly clicking on the right arrow. And the sea-star sidekick is also amusing, even though he lies on the sand with a half-opened mouth the whole game.
Yes, this game allows me to indulge in the love of cuteness that I have. But there is nothing better than a cute game when you’re extremely stressed, the way I am.
Filed Under Flash Games, Free | Leave a Comment
Deirdra Kiai announces new project!
Posted on April 16, 2007
The lovely Deirdra Kiai, who even allowed me to interview her, just announced her new project called Chivalry is Not Dead:
In this game, you will find yourself in a world where good and evil just aren’t as clearly defined as they usually are, where your actions actually make a difference in how others react to you, and where problems often have more than one solution. All wrapped in the same cartoonish style and oddball sense of humour you’d come to expect from Deirdra Kiai Productions, of course.
It sounds like fun! And if you missed either of her two previous offerings, you can find Cubert Badbone, P.I. and The Game That Takes Place on a Cruise Ship on her website. Both are worth your time, if you liked games such as Monkey Island and The Day of the Tentacle.
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PSP: First Impressions
Posted on April 12, 2007
Yes, I am a little behind the curve in this one, as the PSP has been out for about two years now. But forgive me, I have been too preoccupied with my lovely DS for any quality time with a PSP. But, luckily, I have college friends who own PSPs. More specifically, a friend who I erm…borrowed…the PSP from, in exchange for quality time with my DS. Namely, Elite Beat Agents.
So! Here are some things I’ve picked up from playing with the infamous PlayStation Portable.
It’s loud. Which may, of course, stem from the fact that the PSP uses the UMD format rather than a flash-drive-thing format that the DS uses. I often hear the UMD scritch-scratching away at the back of the PSP. However, that doesn’t really take much away from the experience.
It’s pretty. By pretty, I mean that the screen is beautiful and the colors are wonderful to behold! And the only game I’ve played is Lumines (I like it better than Tetris, now). I can’t wait to play Katamari. When my friend decides to buy it, that is.
It’s sleek. As opposed to be DS Phat which is not sleek or even cool-looking. But the DS has two screens… so there!
It’s still expensive. I don’t think I could afford to buy games for both my DS and a PSP, along with buying a PSP itself. So I’ll probably just have to continuing borrowing my friend’s PSP… for a while, anyway.
Filed Under Video Games | 1 Comment

