WADF is a not-to-be missed jaunt (er… bounce)

Posted on November 14, 2006

Within a Deep ForestWithin a Deep Forest” laughs in the face of platformers that take themselves too seriously, while offering an adventure that’s both frustrating and gratifying at the same time. Actually, the frustration comes when you know that you’re doing exactly what you’re supposed to be–except you can’t manipulate your character to bounce correctly.

Yes. You bounce. Why? Because you maneuver various ball types around (one at a time, of course) rather extensive levels to prevent Dr. Cliche from setting off his bomb that will inevitably destroy the world. By freezing it. Which I suppose is better than having the world blow up into pieces of oblivion and disperse into the universe. But who would know?

The actually controls are manageable. Unlike many of the other games I’ve reviewed, all gameplay is controlled by all of six keys: the four arrow keys and the A and S keys. That’s it. But don’t let the simplistic gameplay make you complacent.

The game boasts an array of different ball types to get you through the levels. Some levels require a certain ball type; the glass ball, for example, shatters easily but won’t be affected by laser beams. Some balls go fast, bounce high, but are barely controllable.

And this game will screw with you. Your mind, at least. Imagine the most infuriating experiences you’ve had with goodWithin a Deep Forest games. Levels that you’re absolutely sure you’re doing the right thing. And then you find that you’ve been approaching it in exactly the wrong way. That’s what Within a Deep Forest is like during many of the levels. Or you know what you’re supposed to be doing, you’re doing it correctly, but the ball won’t do what you want it to.

However, you won’t want to abandon the game because the levels are wonderfully large and the pixel graphics are beautiful. Some of the in-game jokes are funny. They’re mostly graphical and involve various different strange animals eating your character. Even the music is interesting to listen to, if a little creepy at times.

HappinessIn all, Within a Deep forest is a great experience that will probably have you bashing your head against the keyboard during certain levels. Other than that, it’s wonderfully immersive and every aspect has been done to a high standard.

The .exe file download is 17.8 MB. There is also a .zip file you can download.

Filed Under Free, Happy Rating, Downloads | 4 Comments

“Out of Order” doesn’t break down

Posted on October 23, 2006

Hurford

I think it was last week that I told myself I would absolutely stop reviewing adventure games. I’ve reviewed three in the last 14 posts. But I also told myself that I could still play them. Bad idea. I found “Out of Order,” an absolutely delicious free adventure game provided by Hungry Software and couldn’t resist writing about it.

In “Out of Order,” you play Hurford, an Arthur Dent-like character right down to the fact that he’s a British man who wanders around the game world in his dressing gown. Oh, and he was abducted by someone(s) called the Panel. Apparently, humans from the early 21st century aren’t the only victims of these kidnappings.

So, you, dear reader, must guide Hurford around, erm, wherever he is to uncover the sinister plot. Along the way, he comes into contact with many people and not-people. Whether or not the characters are human is largely irrelevant; they’re all pretty bizarre. Some things he learns to trust turn out to be his downfall. Sort of. I don’t think there’s any way to get stuck in this game.Colony... thing

How are the puzzles? Doable. The game tells you what you need to do, but many of the solutions require “adventure game logic.” Adventure game logic is the rather skewed form of logic that would never apply in the real world. For example, one puzzle requires you to feed glue to a stupid, stupid person. No, seriously. But when you get into the game, many of the solutions make sense. Probably the best thing about the puzzles is that they don’t take so long for you to solve that the storyline feels like it’s stopping and starting.

The graphics and the sound also add much to the atmosphere of the game. Although there are only three main areas (plus one stuck to the end) of the playable world, you get the feeling that there is so much more happening behind the scenes that you don’t really see. The sprites and areas are large and colorful, a plus in an off-kilter game like this one.

The only small complaint I had with “Out of Order” was the ending. I felt slightly unsatisfied by the way it ended, but it did make sense in the weird way the game worked.

Happiness “Out of Order” is a wonderful adventure game that will keep you occupied for quite awhile. And maybe make you laugh out loud. Maybe not.

“Out of Order” is a free download from Adventure Developers.

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Satisfy your inner artist with guns and colors

Posted on October 21, 2006

monoThis is mono (the game, not the sickness). It’s a shooter game that has a simple objective: change the black screen to white or vice versa. That’s it. It’s somewhat of the virtual equivalent of filling water balloons with paint, pinning them to a really large canvas, and throwing darts at the balloons.

Except you’re not throwing darts. You’re shooting white (or black) pixels at colored circles that splatter on your virtual canvas when you destroy them. There are some interesting effects that come from this game, and there’s even a cool feature that lets you see the final screen of your last game. You may take a while to stare at all of the pretty colors to get in touch with your inner hippie. (And artist. Don’t forget artist).

Gameplay is easy. If you have auto fire on, then you use your mouse to move around the circle shooter. You use the right arrow key to change the direction, but it will become increasingly worthless to do so. After you make more than 30% of the screen into black/white, the number of your colored circle enemies will exponentially grow and you will probably have a pretty good power up.

Power-ups come in the form of pulsing stars. Once you manage to pick up a power-up, you have a better weapon. Other items include a circle which increases your energy. Your game is over when you have no energy left (meaning, you probably hit too many colored circles). The only indication of how much energy you have left is the funky movements of the background and a change in the music.

Everything combined makes a pretty neat game that will effectively nibble away at hours of your time. Hours. I mean it. No matter how simple the game seems, you probably won’t make 100% of the screen black/white during your first try. Oh yeah, and the music is good, too.

Whee! This absolutely wonderful shooter will even be embraced by those who don’t like shooters. Although Binary Zoo created it as a test of their scripting system, I’m glad they released it.


Filed Under Flash Games, Downloads, Extremely Happy Rating | Leave a Comment

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