Poom!

Poom is like Breakout, but in 3D: making it more annoying and more fun, at the same time. You control the bottom platform (that, as you can see, has holes in it) to keep the ball from falling down the bottomless chasm. The interestingly designed squares are power-ups, that make the ball do weird things. Enjoy!
Posted on February 26, 2007 Under Flash Games, Free, Video Games | Leave a Comment |
Obnoxious Puzzle Game

The basic gist of Obnoxious is this: you move a square from one circle to the other without hitting anything in its path. But there’s a catch. The two squares mirror each other, so if you move one to the right, the other will go left. And you have to make sure none of them hits an obstacle. Enjoy.
Posted on February 22, 2007 Under Flash Games, Free | 1 Comment |
Hanafuda in your browser
I guess it’s about time that I dedicated a post to my current favorite time-waster: Sublab Hanafuda: Multiplayer Koi Koi. Yes, that’s quite a mouthful. But it has had my addicted for awhile, ever since it was mentioned on Jay is Games. I hesitated about writing on it because there are a few bugs, but I do think as many people as possible should know about this great game.
This particular version of hanafuda is called Koi Koi. Basically, you need to make captured hands before your opponent does. You should probably read the rules before you jump head-long into the game, even if you have played hanafuda before. Since Koi Koi is a specialized form, the rules may be a little different.
However, the game is easy to pick up and it is quite addicting, once you get a hang of what hands are worth what. There is also a bit of chance involved. If you make a hand, you can choose to end the game and keep your points, or you can continue the game, if you think you can make a better hand.
The set up is quite good. The graphics are sleek and pretty, while the game play is all done with the mouse. Plus, the game will highlight matching cards for you, which is a good thing for beginning players.
There’s not much music involved with the game, except for when you initially pull up the screen. The sound effects play one key role for me: tell me when someone is about to play. That way, you can keep Koi Koi open in another tab (if there wasn’t anyone signed on when you began) and wait for the sound effect that signals the start of a game.
There are a few downsides to playing Multiplayer Koi Koi. The computer automatically assigns you to another player, so you can’t choose who you play against. Also, the server gets a little huffy at times and refuses to let you sign in. I’m also still trying to figure out the way the scoring system works. Not in the actual game, but when the game starts, the score discrepancies are quite extreme.
In all, Koi Koi is an addicting experience that will take a few hands for you to pick up. But once you do, you’re not going to want to stop playing.
Posted on February 21, 2007 Under Flash Games, Free | 3 Comments |

